Tag: house rules

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  • Character Creation

    Please do check out the "Carrion Crown Player's Guide":http://paizo.com/products/btpy8j0q?Pathfinder-Adventure-Path-Carrion-Crown-Players-Guide for some flavour you should keep in mind when creating your character. This is, after all, an occult/horror …

  • Adventuring

    * Encumbrance by weight is not tracked, except in situations where it becomes silly (i.e., when you’re trying to carry a gigantic boulder in your backpack, or if you purchase 9001 fish hooks). * Ammunition, rations, and other miscellaneous items are …

  • Classes

    h3. Bard * Bards may freely retrain skill ranks affected by their versatile performance class feature, if any. h3. Cavalier * Cavaliers may select their mount from the entirety of the druid animal companion list, although their choice must still …

  • Skills

    h3. Background Skills Artistry, Craft, Profession, and Perform are considered background skills; i.e., they represent what your character does when they are not actively adventuring. As a result, all characters receive a bonus rank in one of these four …

  • Feats

    h3. Changed Feats * *Fencing Grace:* You can select any light or one-handed piercing weapon, not just a rapier. You must have Weapon Focus with your chosen weapon to take this feat. h3. Disallowed Feats * Any and all magical item crafting feats. …

  • Automatic Bonus Progression

    _Note: The following rules are based on those found in Pathfinder Unchained._ All characters gain the abilities listed on the table below when they reach the appropriate level, allowing them to use magic item slots for more interesting items. Items …

  • Strain and Injury

    _Note: These rules are taken from the "Strain and Injury":http://paizo.com/threads/rzs2njly?StrainInjury-Variant-A-Minor-Change-to-Hit rules on the Paizo forums. The document linked there has much more meta-game analysis and advice than is described here. …

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